Under the management of Palmer Luckey, Oculus VR is developing a high field of view, low-latency, consumer-priced virtual reality head mounted display. Though it’s a lot to process, the concept is quite simple to understand: virtual-reality gaming.

As a non-techie all the technology jargon behind the Oculus Rift largely confuses me, but as a fan of gaming this news largely excites me. (Finally…the fantasy for many gamers can soon become a reality.) Gaming companies have already partnered with Oculus VR and confirmed the re-release of their games enabling usage of the Oculus Rift, namely Half-Life 2 and Team Fortress 2.

With an impressive $2.4 million from a Kickstarter campaign, a devoted staff, and noteworthy companies endorsing the Oculus Rift, we can be sure to see some results soon. So, be on the lookout! This may be the next big thing.


To see other creative ideas and potential usages of the Oculus Rift, check this out.

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